datamods: (Default)
dataBURST Mod ([personal profile] datamods) wrote2020-11-02 11:57 pm
Entry tags:

✘ CALENDAR & PLOT SUGGESTIONS

ıllıllı GAME CALENDAR ıllıllı

JUNE 2021
SUNDAY MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY SATURDAY
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RESERVES OPEN +
ACTIVITY CHECK STARTS
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5
ACTIVITY CHECK ENDS
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7
APPS OPEN @ 12:01PM (ET)
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RESERVES EXPIRE @ 11:59PM (ET)
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APPS CLOSE @ 11:59PM (ET)
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JUNE EVENT & MINGLE LOG
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ENABLE ME PLZ! WANTED POST
+ CR MEME
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JULY SYNOPSIS POST
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ıllıllı EVENT SUGGESTIONS & PLAYER PLOTS ıllıllı

Event Suggestions & Player Plots

If you have an event suggestion, are interested in running a game-wide player plot, or are looking for a plot involving NPC(s) on an ongoing basis, please comment to this post. You don't need to lay out every detail of the plot at this stage — usually 3-4 solid sentences will suffice, just to give an idea of the impact and theme.

Please try to give at last a week's notice if the event/plot is time sensitive (for example, if you want it to start/end on a specific day). Most events/plots should have an accompanying OOC post made ideally a few days in advance of the plot starting, especially if there's any kind of signup aspect.

Once you're ready, fill out this form and comment below. Comments are not screened.




NAVIGATION ➤

loversdesire: (Default)

[personal profile] loversdesire 2021-05-04 09:45 pm (UTC)(link)
Player Name: wwwayfarer
Plot Summary: While the NPCs have disappeared, Orpheus will be turning the Hex Diner into a makeshift mutual aid soup kitchen to make sure everybody gets fed instead of leaving this stuff to a dog-eats-dog free-for-all. Stop looting, guys, everyone can still get to eat for free!!!
Character(s) Involved: Orpheus and the help of many hands from other characters. I'm thinking about throwing up an OOC post so anyone who thinks their characters would volunteer can sound off, plus a mini-mingle open log for soup kitchen threads. It's a communal effort, baby!
Outcome: The Hex Diner is managed while the NPCs are gone and everyone (with a standard human diet) gets to be safely and reliably fed.
Timing: For the duration of the NPC disappearances.
Resolution: The NPCs return, and there's no longer a need to commandeer the space... unless the influence of turning from a Diner to a mutual aid soup kitchen remains? Those volunteering and working there get to eat the meals they make too, after all!
Edited 2021-05-04 22:58 (UTC)
karmacomecalling: (119)

[personal profile] karmacomecalling 2021-05-05 09:51 pm (UTC)(link)
OH BOY
lostintransmition: (Default)

[personal profile] lostintransmition 2021-05-07 07:26 am (UTC)(link)
Player Name: wwwayfarer (hi, it's me again)
Plot Summary: The city of Svelte falls into a blackout.
Character(s) Involved: No one in particular comes to mind; could just be another typical Svelte break.
Outcome: In a city that's so extremely dependent on the presence of electricity, characters have to figure out how to survive when the main grid is knocked out. Batteries drain, the cell towers might be out, fridges stop running, the heating's out of commission... anybody got a generator and some good old-fashioned gasoline? Maybe a gas stove? And when night falls, the sky may still produce ambient light, but characters still have to navigate streets and buildings that are far darker than they've ever been. (Or maybe the sun, moon, and stars got turned off, leaving everyone in the pitch black, save for flashlights and lamps...)

Also, this is definitely the type of thing that could easily help serve as the backdrop to some other going-ons. ;)
Timing: Up to modli discretion! Maybe 'round Halloween? City blackouts don't tend to last longer than half a day, a day, or a few days at most; people work hard to get this stuff back up and running. But Svelte is a special case and I say do what you want. Also, you should look up the NYC Con-Ed power plant explosion that happened a few years ago. A bright blue electrical fire + an overcast sky in a reasonable hour of the night made for quite the light show; maybe something like that could kick this whole thing off. Look: (x) (x) (x) (x) (x)
Resolution: Power is restored! I dunno.
Edited (html) 2021-05-07 07:26 (UTC)
lostintransmition: (Default)

[personal profile] lostintransmition 2021-05-13 10:24 pm (UTC)(link)
Player Name: wwwayfarer (hiiiiii 💖💖💖 it's me again 💖💖💖)
Plot Summary: Two ideas.

First: future vision, wherein characters get flashes of what will be/could be in their canon going forward from the point where they got stolen by the Sim. Players can opt for canon timelines where the character is present, alternate ones where their Sudden Vanishing is being dealt with by the forces back home, or both.

Second: "worldhopping." Some means of characters getting glimpses of the world where each other are from. Not literal plane-shifting, just seeing and feeling, probably some sim-within-a-sim shit. Ray Bradbury "The Veldt" nonsense. Or even sections of the city turning into places from home???? Whether this is accidentally or forcefully thrust upon the characters, or they get to choose to share these experiences, or both, it is up to however the event works out. Simulated VR-room worlds would probably have the most basic of figures to populate them, like NPCs with no programming and no purpose but to fill out an area so it's not Literally Empty. Or maybe they are empty!

Character(s) Involved: No one in mind in particular, other than players getting to fuck around.

Outcome: 1) Characters get insight on the future and all their what-might-bes when they go home. Cue panic and existential crises and all the fun punishments that come with both knowing the future and what may be occurring in a place that you can no longer visit and can do nothing about.

2) Characters get to see for real, in person, what each others' locales and places are like!! Wanna see this fucked up fairy magic maze? Now you can! Wanna see this cool alien sci fi world and the awesome spaceship I arrived in on it? Now you can!! Want to see this horrible dismal rainy apocalypse city I hail from? Now you can!!!! Cue the crossing of genre wires!

If the "worldhopping" event does go with the flavor of random chunks of the city turning into areas ripped out of characters' worlds, rather than funny Veldt-style VR rooms or something, then... I mean, well that pretty directly impacts the city. That's a thing.

Timing: Whenever, however long!
Resolution: Event ends? I have nothing in mind.
Edited (wording....) 2021-05-13 22:27 (UTC)
zunge: (on this occasion it's not true)

[personal profile] zunge 2021-06-09 05:10 am (UTC)(link)
Player Name: Numi
Plot Summary: An officially organized scavenger hunt. Admins divide up all the PCs into several loose groupings, and everyone needs to work together to collect and turn in a wide array of items on a list. These could range from innocuous (bubble gum wrapper! toilet bowl seat!) to unsettling, high stakes or dangerous (severed toe, large blood sample from a PC, poisonous snake or just animals that are annoying or risky to deal with, etc). You can even have items for which multiple interpretations are allowed or which are exclusive items that belong to PCs so there's only a limited number of teams that could turn it in. Characters can get items back at the end, of course. Characters can also create items that don't already exist, and trade for items their team needs. There's a lot of flexibility to make this as silly, fun or dark as you like.
Character(s) Involved: Everyone.
Outcome: Prizes for participation, for the team that has the most collected, and perhaps also special prizes for certain hard to find, high stakes, or thematically disturbing items turned in.
Timing: To give characters enough time to play this stuff out, you could have it run in the background for a month or two.
Resolution: Just decide on an IC deadline, and reveal the prizes after X amount of time.
breakaleginhalf: PB <a href="http://www.hollow-art.com/base/sinqua-walls-teen-wolf">Sinqua Walls</a> (Default)

[personal profile] breakaleginhalf 2021-07-14 07:37 am (UTC)(link)
Player Name: Maniette
Plot Summary: Not a plot, more just suggestions for shit to do with Prized Possessions that could be used in conjunction with/as events
Character(s) Involved: Everyone who wants to do things!
Outcome: Some suggestions for shenanigans include:
- Their PP turning into a/the person associated with it; as this would be a rather massive glitch, maybe there's a dedicated antivirus to something that would be designed to get rid of them. Glowing white beings...2!
- PP get randomly reassigned to other characters in conjunction with another event, where being reunited with your item provides safety from the event.
- NPCs/event entities that get hold of a character's PP can use it to control/manipulate the character like a game controller.
- Treasure/scavenger hunt for PP with increasing negative percussions for not finding it.
- Digital crows actively stealing PP and stashing them in their nests, except they're all the same nest in different iterations so it's totally random where your PP ends up once it's in a nest.
Timing: When would you like this to happen, and how long will it last?
Resolution: Most of them are just "ride out the event"/"get your shit back" which isn't amazingly entertaining but do with these what you will!

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